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Distributed Computing Paper Solutions I Choice Based 2019 | Computer Engineering | 8th Semester

N.B. : (1) Question No 1 is Compulsory. 

            (2) Attempt any three questions out of the remaining five.

            (3) All questions carry equal marks.

            (4) Assume suitable data, if required and state it clearly.



Q. 1)   Attempt any FOUR                                                                                                         [20]

a) Explain Four common issues in designing distributed systems

Designing distributed systems comes with its own set of challenges. Here are four common issues that often arise:

  1. Consistency and Coordination: Achieving consistency in a distributed system can be challenging due to the need for coordination among multiple nodes. Maintaining a consistent view of data across all nodes while ensuring high availability is a delicate balance. Implementing distributed transactions or choosing an appropriate consistency model (such as eventual consistency) can be complex decisions. Balancing the trade-offs between consistency, availability, and partition tolerance (CAP theorem) is a key consideration.


  2. Fault Tolerance: Distributed systems must be designed to handle failures gracefully. Nodes can fail due to hardware issues, network problems, or other unforeseen circumstances. Ensuring fault tolerance involves implementing mechanisms such as redundancy, replication, and error recovery. Designing for failure scenarios, implementing proper error handling, and creating mechanisms for detecting and recovering from faults are critical aspects of building reliable distributed systems.


  3. Scalability: As the demand for a distributed system grows, it should be able to scale horizontally to handle increased load. Scalability is a significant concern, and the system architecture should support the addition of new nodes seamlessly. Issues related to load balancing, data partitioning, and efficient communication become prominent as the system scales. Ensuring that the system can scale both up and out while maintaining performance is a constant challenge.


  4. Network Communication: The communication between nodes in a distributed system is a fundamental aspect that can introduce various challenges. Network latency, packet loss, and bandwidth limitations can impact the performance and reliability of a distributed system. Designing efficient communication protocols, minimizing unnecessary data transfers, and handling network partitions are critical. Additionally, ensuring security and data integrity during communication adds another layer of complexity to the network aspect of distributed systems.

Addressing these challenges often requires a deep understanding of distributed computing principles, careful system design, and the use of appropriate technologies and frameworks. Regular testing and monitoring are also essential to identify and resolve issues as the system evolves and scales.

b) Differences between NOS and DOS:

It seems there might be a slight confusion in your question. It's possible that you meant "NOS" to refer to "Network Operating System" and "DOS" to refer to "Disk Operating System." Let me provide a comparison between Network Operating System (NOS) and Disk Operating System (DOS) in a column-wise format:

AspectNetwork Operating System (NOS)Disk Operating System (DOS)
DefinitionManages network resources and provides network services.Primarily focuses on managing disk storage and file systems on a single computer.
ScopePrimarily designed for distributed computing environments where multiple computers are interconnected.Typically designed for standalone personal computers or smaller-scale networks.
FunctionalityProvides services like file sharing, printer sharing, and user authentication across a network.Manages tasks related to storage, file management, and basic system operations on a single computer.
ExamplesNovell NetWare, Windows Server (for network operations)MS-DOS (Microsoft Disk Operating System), PC-DOS
Typical Use CaseUsed in environments where multiple computers need to collaborate and share resources efficiently.Commonly used on personal computers for basic file management and program execution.
ConcurrencyEmphasizes support for concurrent access to shared resources across the network.Typically designed for single-user environments, so concurrency is less of a focus compared to NOS.
CentralizationOften involves centralized management of network resources and user accounts.Focuses on individual computer management without a strong emphasis on centralized control.
Networking ServicesProvides network-related services such as file and print sharing, directory services, and network security.Primarily concerned with file management, disk storage, and basic command-line interface operations.
EvolutionEvolved to meet the needs of large-scale networks and distributed computing environments.Originated as a single-user operating system and gradually evolved into more advanced, network-capable versions.


c) Explain desirable features of a global scheduling algorithm:

Desirable features of a global scheduling algorithm play a crucial role in determining the efficiency and fairness of task execution in a computer system. Here are some key features:

  1. Fairness:

  2. A global scheduling algorithm should aim to provide fairness in resource allocation. Fairness ensures that each process or task has a reasonable share of the CPU time, preventing any single task from monopolizing resources. Fairness is essential for maintaining an equitable system and preventing starvation of processes.


  3. Throughput:

  4. The algorithm should strive to maximize system throughput. Throughput is a measure of the number of processes completed within a given time period. An effective global scheduling algorithm should be capable of efficiently utilizing system resources to achieve a high throughput, enhancing overall system performance.


  5. Minimization of Turnaround Time:

  6. Turnaround time is the total time taken to execute a process, including waiting time and execution time. A desirable scheduling algorithm should minimize turnaround time to improve system responsiveness and user satisfaction. Quick turnaround time contributes to better system efficiency.


  7. Minimization of Waiting Time:

  8. Waiting time is the time a process spends waiting in the ready queue before getting CPU time. A good global scheduling algorithm should aim to minimize waiting time, ensuring that processes spend less time in the queue and more time actively executing. Reduced waiting time contributes to improved system responsiveness.


  9. Balanced Resource Utilization:

  10. The algorithm should strive for balanced utilization of system resources. Balancing the load across all available processors or cores ensures that no particular resource becomes a bottleneck, leading to optimal system performance. This feature is particularly important in distributed computing environments.

These features collectively contribute to the overall efficiency, responsiveness, and fairness of a global scheduling algorithm. It's important to note that achieving a perfect balance among these features can be challenging, as there are often trade-offs between different objectives. The choice of a scheduling algorithm depends on the specific requirements and characteristics of the system in which it is implemented.


d) explain the need for election algorithms in distributed systems.

Election algorithms are essential components in distributed systems to ensure the orderly selection of a coordinator or leader among a group of nodes or processes. Here are several reasons highlighting the need for election algorithms in distributed systems:

  1. Leader Coordination: In many distributed systems, having a leader or coordinator is crucial for achieving efficient coordination and decision-making. The leader is responsible for making global decisions, coordinating actions, and maintaining system stability. Election algorithms help nodes in the system reach a consensus on who should assume the role of the leader.


  2. Fault Tolerance: Distributed systems are susceptible to failures, including node crashes or network partitions. In the event of a failure, the leader may become unavailable. Election algorithms are designed to detect failures and initiate the selection of a new leader, ensuring the system remains functional even in the presence of faults.


  3. Load Balancing: By having a single leader or coordinator in a distributed system, tasks and responsibilities can be efficiently distributed among nodes. Election algorithms help in selecting a leader, thereby facilitating load balancing and preventing any single node from being overloaded with responsibilities.


  4. Consistency and Synchronization: A leader in a distributed system often plays a key role in enforcing consistency and synchronization among nodes. Election algorithms help in the orderly transition of leadership, ensuring that only one node at a time assumes the role of the leader. This prevents conflicts and inconsistencies that may arise if multiple nodes try to act as leaders simultaneously.


  5. Efficient Resource Utilization: The presence of a leader in a distributed system streamlines decision-making and resource allocation. It helps in avoiding conflicts that may arise when multiple nodes attempt to make independent decisions. Election algorithms contribute to the efficient utilization of resources by establishing a clear hierarchy and coordination structure within the system.

In summary, election algorithms in distributed systems are necessary to establish leadership, maintain fault tolerance, balance loads, ensure consistency, and facilitate efficient resource utilization. These algorithms help in achieving coordination and synchronization among nodes, making the distributed system more resilient and reliable.


e) How does Ricart-Agrawala's algorithm optimize message overhead in achieving mutual exclusion?"

The Ricart-Agrawala algorithm is a distributed algorithm designed to achieve mutual exclusion in a distributed system. One of its key optimizations is aimed at reducing message overhead, which is crucial for improving the efficiency of the system.

The algorithm achieves this optimization through the use of a timestamp mechanism and a decentralized approach to granting permission for entering the critical section. Here's how it works:

  1. Timestamps: Each process in the distributed system maintains a logical clock or timestamp. Timestamps are used to order events and determine the relative order of requests from different processes. When a process wants to enter the critical section, it includes its timestamp in the request message.


  2. Decentralized Decision Making: Unlike some centralized approaches, Ricart-Agrawala doesn't rely on a central authority to grant permission for entering the critical section. Instead, it allows each process to make its own decision based on the received requests and local information.


  3. Request Messages: When a process wants to enter the critical section, it sends a request message to all other processes in the system. The request includes the timestamp of the requesting process. Upon receiving a request, a process compares the timestamp of the requesting process with its own timestamp and decides whether to grant or defer permission.


  4. Granting Permission: A process grants permission to enter the critical section if one of the following conditions is met:

    • The requesting process has a lower timestamp than the granting process.
    • The timestamps are equal, but the requesting process has a lower process ID.

  5. Deferred Permission: If a process defers permission, it means that it is not ready to enter the critical section. The deferred process is responsible for granting permission when it becomes eligible according to the timestamp comparison criteria.

By allowing processes to make local decisions based on timestamps, the Ricart-Agrawala algorithm reduces the need for extensive communication and central coordination. Only processes with conflicting requests need to communicate directly, and they do so through simple message exchanges. This decentralized approach minimizes the overall message overhead and contributes to the optimization of the algorithm.

It's important to note that while Ricart-Agrawala reduces message overhead, it may introduce some delays due to the need for processes to coordinate based on timestamps. However, this trade-off is often acceptable in distributed systems where minimizing communication is a key concern.

2.   a)  What is Remote procedure call? Explain how transparency is achieved in RPC             [10] 

Remote Procedure Call (RPC):

Remote Procedure Call (RPC) is a communication protocol that enables a program to execute code (procedures or functions) on a remote server or process as if it were a local procedure call, abstracting the complexities of network communication. In RPC, a client program invokes a procedure on a remote server, and the communication between the client and server is transparently managed, making it appear as though the procedure is executed locally.

Achieving Transparency in RPC:

RPC achieves transparency by hiding the complexities of remote communication from the client and server, making it seamless for developers to work with distributed systems. The various types of transparency achieved by RPC include:

  1. Location Transparency:

    • Definition: The client is unaware of the physical location of the server.
    • Achievement: RPC allows clients to call procedures on remote servers without needing to know the server's actual location or the intricacies of network communication. The client treats the remote call just like a local procedure call.

  2. Access Transparency:

    • Definition: The client is unaware of whether the called procedure is local or remote.
    • Achievement: RPC abstracts the differences between local and remote procedure calls. The client invokes procedures in the same way regardless of whether they are local or remote. This transparency simplifies the programming model.

  3. Concurrency Transparency:

    • Definition: Multiple clients invoking remote procedures do not interfere with each other.
    • Achievement: RPC systems handle concurrency issues, such as synchronization and data consistency, transparently. The client and server do not need to explicitly manage concurrency, as the RPC system takes care of potential conflicts.

  4. Failure Transparency:

    • Definition: The client is unaware of whether a failure has occurred during remote execution.
    • Achievement: RPC systems incorporate error handling mechanisms to mask the details of network failures or server crashes. From the client's perspective, a remote call either succeeds, producing the expected result, or fails with an error indication.

  5. Migration Transparency:

    • Definition: The client is unaware of whether the server has migrated to a different location.
    • Achievement: RPC systems can handle server migration by transparently redirecting client requests to the new server location. Clients do not need to be aware of changes in the server's physical location.

  6. Performance Transparency:

    • Definition: The client is unaware of the performance differences between local and remote procedure calls.
    • Achievement: RPC systems aim to minimize the impact of network latency and communication overhead. Developers can write code with the assumption that remote calls have similar performance characteristics to local calls.

  7. Naming Transparency:

    • Definition: The client is unaware of the naming conventions or addresses used by the server.
    • Achievement: RPC systems abstract the naming details of servers, allowing clients to invoke procedures based on human-readable names or identifiers rather than dealing with low-level addressing details.

In summary, RPC achieves transparency by abstracting various complexities associated with remote communication, allowing developers to write distributed applications with a similar programming model to that of local applications.


b Explain various forms of message oriented communication with suitable example 10M    

Message-oriented communication is a paradigm where processes or components communicate by exchanging messages. In this approach, communication is achieved by sending well-defined messages between entities, allowing for a more decoupled and modular system. Here are various forms of message-oriented communication, along with suitable examples:

  1. Message Passing:

    • Definition: Message passing involves the exchange of messages between processes or components.
    • Example: In distributed systems, processes communicate by sending messages over a network. For instance, in the Message Passing Interface (MPI), used in high-performance computing, processes send messages to each other for coordination and data sharing.

  2. Message Queues:

    • Definition: Message queues provide a mechanism for sending and receiving messages asynchronously through a shared queue.
    • Example: In enterprise messaging systems like Apache Kafka or RabbitMQ, producers publish messages to queues, and consumers subscribe to those queues to receive and process messages. This enables scalable and reliable communication between different parts of a distributed system.

  3. Publish-Subscribe:

    • Definition: In a publish-subscribe model, publishers broadcast messages to multiple subscribers without the need for direct connections.
    • Example: MQTT (Message Queuing Telemetry Transport) is a lightweight messaging protocol used in the Internet of Things (IoT). Devices (subscribers) subscribe to specific topics, and other devices (publishers) publish messages to those topics. This enables efficient communication in dynamic and loosely-coupled systems.

  4. Event-Driven Communication:

    • Definition: Components communicate by triggering and handling events, where an event is a significant occurrence.
    • Example: In graphical user interfaces (GUIs), a button click event triggers a specific action. Similarly, in a web application, a user interaction can generate events that are handled by JavaScript code. This asynchronous communication allows for responsive and interactive systems.

  5. Remote Procedure Call (RPC):

    • Definition: RPC involves invoking procedures or methods on remote processes, treating them as if they were local.
    • Example: gRPC (Google Remote Procedure Call) is a modern RPC framework that allows services to define their interface using a protocol buffer language and then generates client and server code in various languages. This enables communication between services in a microservices architecture.

  6. Message-Oriented Middleware (MOM):

    • Definition: MOM provides infrastructure and services for distributed communication through message passing.
    • Example: Java Message Service (JMS) is a MOM API that allows Java applications to produce and consume messages in a loosely-coupled manner. It is commonly used in enterprise systems for asynchronous communication between different components.

  7. WebSocket Communication:

    • Definition: WebSocket is a communication protocol that provides full-duplex communication channels over a single, long-lived connection.
    • Example: In web development, WebSocket allows real-time communication between a client (e.g., a web browser) and a server. This is particularly useful for applications requiring low-latency updates, such as online gaming or collaborative editing.

In summary, message-oriented communication comes in various forms, each suitable for different scenarios and requirements. These paradigms promote loose coupling, scalability, and modularity in distributed systems. The examples provided demonstrate the diverse applications of message-oriented communication across various domains.  


Q.3) a What is logical clock? Why are logical clocks required in distributed systems? How Lamport does synchronizes logical clock? Which events are said to be concurrent in Lamports timestamp                                                                                                     [10 M]


Logical Clock:

A logical clock is a mechanism used in distributed systems to order events that occur across different processes or nodes. Unlike physical clocks, which are synchronized based on a common time reference, logical clocks provide a partial ordering of events without relying on a global notion of time. Logical clocks help maintain consistency in distributed systems by establishing a causal relationship between events.

Why Logical Clocks are Required in Distributed Systems:

In distributed systems, processes run independently on different machines, and there is no global clock synchronization due to network latencies and varying clock speeds. Logical clocks help address the challenge of ordering events across these distributed processes, allowing for the determination of causal relationships between events without requiring a precise global time.

Lamport's Logical Clock and Synchronization:

Lamport introduced a logical clock algorithm known as Lamport clocks, which assign a logical timestamp to each event in a distributed system. The key idea is to use a monotonically increasing counter to represent the ordering of events, ensuring that events with higher timestamps causally follow those with lower timestamps.

Lamport's synchronization algorithm involves the following rules:

  1. Event Timestamping:

    • When a process generates an event, it timestamps the event using its local logical clock value.
    • If an event A precedes another event B in the ordering, the timestamp of A is less than the timestamp of B.

  2. Message Timestamping:

    • When a process sends a message, it includes its current logical clock value as the timestamp in the message.
    • Upon receiving a message, the receiving process adjusts its logical clock to be greater than the timestamp in the received message.

  3. Determining Causality:

    • If events have the same timestamps, they are concurrent and do not have a causal relationship.
    • If the timestamp of event A is less than the timestamp of event B, A causally precedes B.

Concurrent Events in Lamport's Timestamp:

In Lamport's logical clock, events with the same timestamp are considered concurrent. This is because Lamport clocks only provide a partial order of events based on causality, and events with the same timestamp do not have a clear causal relationship.

For example, if events A and B have the same timestamp, it means that they could have occurred independently or without a causal relationship. The absence of a causal relationship implies that A and B are concurrent events in the context of Lamport's logical clocks.

In summary, logical clocks, particularly Lamport clocks, are crucial in distributed systems to order events causally and establish a consistent notion of time across processes. Lamport's algorithm allows processes to synchronize their logical clocks and determine the partial order of events based on their timestamps, with events having the same timestamp considered as concurrent.

b) Explain Chandy -Misra_Hass Algorithm for distributed deadlock detection.             [10]

Chandy-Misra-Hass (CMH) Algorithm for Distributed Deadlock Detection:

The Chandy-Misra-Hass (CMH) algorithm is a distributed algorithm designed to detect deadlocks in a distributed system. Deadlocks can occur when a set of processes is blocked, each waiting for a resource held by another process in the set. The CMH algorithm employs a distributed probe-based approach to detect such deadlocks. Here's an explanation of the CMH algorithm:

  1. Resource Graph:

    • The system maintains a local resource graph at each site, representing the allocation and request relationships among processes and resources. Nodes in the graph represent processes or resources, and directed edges represent resource requests or allocations.

  2. Marker Messages:

    • To initiate deadlock detection, a marker message is sent periodically through all channels in the distributed system. The marker message has the purpose of marking the edges in the resource graph to identify potential cycles.

  3. Traversal of Resource Graph:

    • When a process receives a marker message, it marks the incoming channel (resource request or allocation edge) and then recursively sends the marker to its neighbors through unmarked channels. This process traverses the resource graph and helps identify potential cycles.

  4. Recording States:

    • Each process maintains two states for each channel: REQUESTED and HELD. The REQUESTED state indicates that the process has requested the resource, and the HELD state indicates that the process currently holds the resource.

  5. Cycle Detection:

    • If a process receives a marker message and finds that all its outgoing channels are marked, it indicates the completion of a cycle in the resource graph. The process then records its state, indicating that it is a part of the detected deadlock.

  6. Report Deadlock:

    • When a process completes the traversal and detects a deadlock, it sends a "deadlock report" message to the initiating process, providing information about the processes involved in the deadlock.

  7. Termination of Detection:

    • After completing the detection, the process releases any resources it holds and sends an "all-clear" message to its neighbors to indicate that deadlock detection is complete.

Example: Consider a distributed system with processes P1, P2, and P3 and resources R1, R2, and R3. The resource graph is initially acyclic. When a marker message is sent, it traverses the graph, marking edges and detecting cycles. If a process receives a marker message and finds all its outgoing edges marked, it indicates a deadlock.

For instance, if P1, P2, and P3 form a cycle in the resource graph, the algorithm will detect a deadlock and report it.

Key Advantages:

  • The CMH algorithm is fully distributed, meaning that it doesn't rely on a central authority for deadlock detection.
  • It avoids the need for global state information, making it scalable in large distributed systems.

Limitations:

  • The algorithm might not detect deadlocks in certain scenarios due to the asynchronous nature of message passing.
  • False positives are possible, where a process reports a deadlock, but it might be due to the concurrent release of resources.

In summary, the Chandy-Misra-Hass algorithm provides a distributed approach to detecting deadlocks in a distributed system by utilizing marker messages to traverse the resource graph and identify cycles that indicate potential deadlocks


4 a Explain different load estimation and process transfer policies used by load balancing algorithms.                                                                                                                    [ 10M ]

Load balancing algorithms aim to distribute computational tasks evenly across resources in a distributed system to optimize performance and resource utilization. The load balancing process involves load estimation, which assesses the workload on each resource, and process transfer policies, which decide how to distribute or transfer tasks among resources. Here are different load estimation techniques and process transfer policies commonly used by load balancing algorithms:

Load Estimation Techniques:

  1. Centralized Load Estimation:

    • Description: A central server collects information about the load on each resource and makes decisions regarding task distribution.
    • Advantages: Centralized load estimation provides a global view of the system, allowing for more informed decisions.
    • Disadvantages: It can introduce a single point of failure and may incur high communication overhead.

  2. Distributed Load Estimation:

    • Description: Each resource estimates its own load and communicates this information to neighboring resources. The estimates are aggregated to form a global view of the system.
    • Advantages: Avoids a single point of failure, reduces communication overhead, and provides a distributed perspective of the system.
    • Disadvantages: May lead to inconsistencies due to the time delay in collecting and aggregating load information.

  3. Proactive Load Estimation:

    • Description: Resources periodically update their load information without any request from other resources.
    • Advantages: Helps in maintaining a continuous and up-to-date view of the system's load.
    • Disadvantages: Can lead to increased communication overhead and may not be suitable for dynamic workloads.

  4. Reactive Load Estimation:

    • Description: Load information is updated only when a resource is requested for service, or when an event triggers an update.
    • Advantages: Reduces unnecessary communication and is suitable for systems with infrequent changes in workload.
    • Disadvantages: May lead to delayed or outdated load information during periods of low activity.

Process Transfer Policies:

  1. Threshold-Based Transfer:

    • Description: Resources transfer tasks when the load on a resource exceeds a predefined threshold.
    • Advantages: Provides simplicity and quick response to changes in load.
    • Disadvantages: May lead to frequent transfers if the thresholds are not appropriately set.

  2. Queue-Length-Based Transfer:

    • Description: Resources transfer tasks based on the length of their task queue. A resource with a longer queue may transfer tasks to a resource with a shorter queue.
    • Advantages: Considers the backlog of tasks, promoting fairness.
    • Disadvantages: May not consider the actual processing time required for tasks.

  3. Centralized Decision Policy:

    • Description: A central entity makes decisions about task transfers based on global load information.
    • Advantages: Provides a holistic view and enables coordinated decision-making.
    • Disadvantages: Introduces a single point of failure and may result in higher communication overhead.

  4. Local Decision Policy:

    • Description: Individual resources make independent decisions based on their own load information.
    • Advantages: Decentralized decision-making reduces communication overhead.
    • Disadvantages: May result in suboptimal decisions due to lack of global awareness.

    • Q. 5 a. Discuss and differentiate various client consistency models.

These load estimation techniques and process transfer policies are often combined in various ways to form comprehensive load balancing strategies tailored to the specific requirements and characteristics of the distributed system.

Consistency models in distributed systems refer to the guarantees provided by a system regarding the order and visibility of operations across different nodes. These models help define the behavior of distributed databases and ensure that clients see a coherent view of the data. There are several consistency models, each offering a different trade-off between system availability, fault tolerance, and performance. Here are some of the key consistency models:

  1. Strong Consistency:

    • Description: In a strongly consistent system, all nodes in the distributed system agree on the order of operations and the state of the data at any given time.
    • Guarantees: Provides a linearizable or serializable consistency, meaning that the system behaves as if there is a single copy of the data and all operations appear to be instantaneous.
    • Trade-offs: Typically comes with higher latency and reduced availability as all nodes must agree on the order of operations.
  2. Eventual Consistency:

    • Description: Eventual consistency allows for temporary inconsistencies between replicas but guarantees that if no new updates are made, all replicas will converge to the same state eventually.
    • Guarantees: Provides high availability and partition tolerance. Read and write operations may return stale data, but eventually, all replicas will catch up and be consistent.
    • Trade-offs: Sacrifices strong consistency for improved availability and fault tolerance.
  3. Causal Consistency:

    • Description: Causal consistency ensures that operations that are causally related are seen by all nodes in the same order.
    • Guarantees: Preserves causality, meaning if one operation causally depends on another, they will be seen by all nodes in that order.
    • Trade-offs: Offers a balance between strong consistency and availability but may require additional coordination to maintain causal relationships.
  4. Read Your Writes Consistency:

    • Description: In a system with read-your-writes consistency, a client's reads will reflect its own writes, ensuring that any update made by a client is immediately visible to that client.
    • Guarantees: Provides a stronger guarantee for a single client's view, but may not guarantee consistency for other clients immediately.
    • Trade-offs: Offers a balance between strong consistency for individual clients and improved performance.
  5. Monotonic Reads and Writes:

    • Description: Guarantees that, for a given client, the order of reads and writes is monotonic, i.e., the system will not "go back in time" regarding the visibility of operations.
    • Guarantees: Ensures that clients see a consistent progression of changes over time.
    • Trade-offs: Provides a moderate level of consistency without the overhead of strong consistency.
  6. Monotonic Writes:

    • Description: Guarantees that writes from a particular client are seen by all other processes in the same order.
    • Guarantees: Ensures that writes from a single client are observed in a consistent order.
    • Trade-offs: May allow reads from other clients to interleave between writes.

It's important to note that the choice of consistency model depends on the specific requirements of the application and the desired trade-offs between consistency, availability, and partition tolerance. Different distributed systems may implement variations or combinations of these consistency models based on their design goals and use cases.


Q.5 b) Explain absolute ordering and casual ordering process with the help of example for many to many communication in distributed system

Certainly! In a distributed system, where multiple entities communicate with each other, maintaining order is crucial for consistency and reliability. Let's delve into the concepts of absolute ordering and causal ordering in the context of a distributed system with a many-to-many communication scenario.

Absolute Ordering in Distributed Systems:

  1. Definition:

    • Absolute ordering ensures that events or messages are processed in a strict and predefined order, usually based on unique identifiers, timestamps, or sequence numbers.
  2. Example for Many-to-Many Communication:

    • Consider a distributed system where multiple nodes collaborate on a shared database. Each node can perform read and write operations. Absolute ordering ensures that write operations are applied to the database in the order of their timestamps or sequence numbers.

    • Node A sends a write request (e.g., updating a record) with a timestamp T1.

    • Node B simultaneously sends a write request with a timestamp T2.

    • The system guarantees that all nodes observe and apply these write operations in the order of their timestamps (either T1 before T2 or vice versa).

Causal Ordering in Distributed Systems:

  1. Definition:

    • Causal ordering maintains the causality relationships between events or messages. It ensures that events causally related are observed in a consistent order across all nodes.
  2. Example for Many-to-Many Communication:

    • Consider a distributed messaging system where users exchange messages. Each message includes information about the previous messages it depends on causally.

    • User X sends a message M1.

    • User Y sends a reply message M2, explicitly stating its dependency on M1.

    • Causal ordering ensures that all nodes observe M1 before M2. Even if there are other unrelated messages in the system, the causal relationship between M1 and M2 is maintained.

Additional Points:

  • Concurrency Handling:

    • Both absolute and causal ordering play a role in managing concurrency in distributed systems. Absolute ordering resolves conflicts based on a predefined order, while causal ordering allows for more flexibility by acknowledging causal relationships.
  • Implementation Techniques:

    • Implementing absolute ordering may involve using a centralized coordinator or distributed algorithms like Lamport timestamps or vector clocks.
    • Causal ordering often relies on vector clocks or other mechanisms to capture the causal dependencies between events.
  • Scalability:

    • Systems need to balance the need for ordering with scalability. Achieving absolute or causal ordering at scale may involve trade-offs in terms of system complexity and performance.

In summary, absolute and causal ordering are essential concepts in distributed systems, ensuring consistent and meaningful communication in scenarios where multiple entities are concurrently interacting with each other.


6. List desirable features of distributed File system. How are modifications propagated in file caching schemes?

### Desirable Features of Distributed File Systems: 1. **Scalability:** - The ability to scale horizontally to accommodate a growing number of users, data, and nodes in the distributed file system. 2. **Fault Tolerance:** - The system should be resilient to node failures, ensuring data availability and system reliability even when some nodes go offline. 3. **Consistency:** - Maintaining a consistent view of the file system across all nodes, ensuring that concurrent operations produce predictable and coherent results. 4. **Transparency:** - Providing a transparent interface to users, abstracting the underlying complexities of distributed storage and making it appear as a single, unified file system. 5. **Security:** - Implementing robust security measures, including access control, encryption, and authentication, to protect data and prevent unauthorized access. 6. **High Availability:** - Ensuring continuous availability of data and services, minimizing downtime and disruptions in the event of node failures or other issues. 7. **Performance:** - Optimizing data access and retrieval speed, minimizing latency, and efficiently utilizing network and storage resources. 8. **Flexibility:** - Supporting various types of data, including large files, small files, and diverse file formats, and adapting to changing workloads and storage requirements. 9. **Interoperability:** - Enabling compatibility with existing file systems and standards, facilitating seamless integration with different applications and platforms. 10. **Load Balancing:** - Distributing the workload evenly across nodes to prevent performance bottlenecks and ensure efficient resource utilization. ### Modifications Propagation in File Caching Schemes: In distributed file systems, caching is often used to improve performance by storing frequently accessed data closer to the requesting nodes. Modifications in file caching schemes are propagated through the following mechanisms: 1. **Write-Through Caching:** - In a write-through caching scheme, modifications are immediately propagated to both the cache and the underlying storage. This ensures that the cache always reflects the most up-to-date version of the file. 2. **Write-Behind (Write-Deferred) Caching:** - Write-behind caching delays the propagation of modifications to the underlying storage. The modifications are initially made to the cache, and at a later time, they are asynchronously written to the actual storage. This can improve write performance but may introduce a temporary inconsistency between the cache and storage. 3. **Invalidation-Based Caching:** - In invalidation-based caching, modifications are accompanied by a notification to invalidate or update the corresponding cached data on other nodes. This ensures that stale or outdated data is removed from caches, maintaining consistency. 4. **Coherence Protocols:** - Distributed file systems often employ coherence protocols, such as the MESI (Modified, Exclusive, Shared, Invalid) protocol, to manage cache consistency. These protocols define rules for caching entities to maintain a coherent view of shared data. 5. **Versioning:** - Each modification to a file is associated with a version number. When a modification occurs, the version number is updated, and nodes can use this information to determine the freshness of their cached data. This approach helps in maintaining consistency across distributed caches. 6. **Broadcast or Multicast Mechanisms:** - Some systems use broadcast or multicast mechanisms to efficiently propagate modifications to multiple nodes simultaneously. This can reduce latency and ensure that all relevant nodes receive updates promptly. These modification propagation mechanisms play a crucial role in maintaining data consistency and coherence in distributed file systems with caching schemes. The choice of a specific mechanism depends on the system's requirements, performance goals, and trade-offs between consistency and performance.


B) Discuss Raymonds tree based algorithm of token based in distributed mutual exclusion


Raymond's Tree-Based Algorithm is a token-based distributed mutual exclusion algorithm designed to manage access to shared resources in a distributed system. It was proposed by Raynal, Mattern, and Roucairol. Let's discuss the key aspects of this algorithm:

Overview of Raymond's Tree-Based Algorithm:

  1. Token Passing:

    • The algorithm is based on the concept of a token, which is a special message passed between processes in the system. The possession of the token grants the right to access a critical section.
  2. Tree Structure:

    • Processes in the distributed system are organized in the form of a logical tree. The root of the tree initially possesses the token.
  3. Request and Release Messages:

    • When a process wants to enter the critical section, it sends a "request" message to its parent in the tree. The parent forwards the request toward the root.

    • When a process exits the critical section, it sends a "release" message to its parent. The parent then sends a release message toward the root.

  4. Token Passing Rules:

    • The token follows specific rules as it circulates in the tree:
      • If a process has the token, it can enter its critical section.
      • If a process has a pending request and the token, it can pass the token to the requesting process.
      • If a process receives a release message and has a pending request, it can pass the token to the requesting process.
  5. Advantages:

    • Simplicity: The algorithm is relatively simple to understand and implement.
    • Fairness: The tree structure ensures that processes closer to the root have a higher priority to obtain the token, promoting fairness.

Algorithm Execution:

  1. Requesting Critical Section:

    • When a process wants to enter the critical section, it sends a request message to its parent in the tree.
  2. Passing Request Upward:

    • The request message is forwarded up the tree toward the root. Each intermediate node processes the request and forwards it.
  3. Token Acquisition:

    • Once the request reaches the root, the root sends the token back down the tree to the requesting process.
  4. Critical Section Execution:

    • The process, now possessing the token, enters the critical section.
  5. Releasing Critical Section:

    • Upon exiting the critical section, the process sends a release message to its parent.
  6. Passing Release Downward:

    • The release message is forwarded down the tree toward the requesting process. Each intermediate node processes the release and forwards it.
  7. Token Circulation:

    • When the release reaches the root, the root retains the token, making it available for the next process in line.

Limitations:

  1. Tree Imbalance:

    • If the tree becomes imbalanced due to process failures or dynamic changes, the algorithm's efficiency may decrease.
  2. Latency:

    • The latency of the algorithm is influenced by the depth of the tree, as it takes time for messages to propagate up and down the tree.
  3. Scalability:

    • As the number of processes increases, the tree structure may become more complex, impacting the scalability of the algorithm.

In summary, Raymond's Tree-Based Algorithm is a token-based approach for achieving distributed mutual exclusion. Its simplicity and fairness make it suitable for certain distributed system scenarios, but careful consideration is needed for its limitations and potential challenges in dynamic environments.

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